Antistasi Change Parameters, Following is an unsorted collection

  • Antistasi Change Parameters, Following is an unsorted collection of debug console commands that usually are not or should not be used by admins and players on live servers. The aim of the game is to make it realistic but fun! There's no point of making it super punishing/re @Cinderfox You can change a lot of parameters ingame to "fix" most of the problems you talk about in your comment in the parameters tab of the mod, including the amount of vehicle count on the map if you don't want to run as much. Question about the default parameters Help! hello, i am hosting a private server which a few people will be playing on and i want to know how can i change the default parameters as to not change them every server start. On one hand, you aren't constantly assailed by nothing but napalm bombs from CAS aircraft, but on the other hand almost everything thrown at you is multiplied by 10. 5. AverageJoe85 / AverageJoe-Antistasi-Ultimate-Parameters-For-Next-Campaign Public Notifications You must be signed in to change notification settings Fork 0 Star 0 How to change Ai difficulty? Help! I just got the game and I'm not very good at it but my friend and I were playing and we didn't stand a chance against the Ai. Teleports the relevant asset to your position. When you set the parameters and then persistant save. Run as local. Now I've got the server all up and running with RHS and ACE, but I'm confused about how I edit the game mode and the starting resource difficulty. We aim to add more templates, maps, and features along with many tweaks and fixes that will completely change the experience. This is a basic tutorial on how to manage your AI in the Antistasi mission file. - Add ability to edit a weapons loaded magazine in the Limited Arsenal (#433) > Adds ability to edit weapon magazines (main magazine and underbarrel) within the arsenal, similar to ACE3 Antistasi Ultimate is a fork of Socrates Antistasi Plus. The official sub of the Arma 3 Antistasi community. Playing in only 1st person also makes it way harder. Sides are: Teamplayer, Invaders, Occupants. What should I do?” and other questions can be answered by the debug commands we collected for you. hpp file. - Add ability to edit a weapons loaded magazine in the Limited Arsenal (#433) > Adds ability to edit weapon magazines (main magazine and underbarrel) within the arsenal, similar to ACE3 Antistasi is a guerrilla warfare gamemode after all, and especially in the beginning it needs a slightly different approach to most things on ARMA. Currently it's 15 and since we're a small group of 4 I'd like to lower it down to 5. Frequently Asked Questions about the Antistasi Ultimate Mod for Arma 3. Honestly, I lower it all the way down and use the ai_accuracy mod (not sure if it’s a factor) just to get it playable. I've gone through everything I've found to be actually useful in a way which This page is about Arma 3 server configuration. pbo but i do not know which file to edit Any help would be appreciated Help! I want to play a singleplayer game of Antistasi, but I want to skip the early game and go right into midgame. Antistasi mod settings ACE AIME (ACE Interaction Menu Expansion) CBA - Community Base Addons DUI GRAD Trenches TFAR beta VET_Unflipping A3 Thermal Improvements Backpack On Chest Zeus Enhanced I have seen the wiki on how to configure a dedicated server, but I think that the theme of the parameters is outdated, or missing parameters. cfg file. Hi all, i am serching for the file in the Antistasi PBO where the setSkill parameter is, so i can change it to a lower value. Steam Workshop: Arma 3. A3-Antistasi Tanoa & Altis Special thanks to: Dethleffs, Fireman, PeaceSells, Goldstein, (and all users who comment) for helping in writing/proofreading this document Help! When I set the parameters for a game will I need to set the parameters each time I load a saved game or are the parameters saved in the save file? - Recruit surrendered AI to squad parameter (#435) > Requirements: Enable parameter, successfully recruit a surrendered AI, have less than 10 AI in your squad. Change the support values of the closest city to you. Best way to do that is to unpack the pbo, throw the folder into your C:\Users\username\Documents\Arma 3 - Other Profiles\playername\mpmissions folder (or where you have it located) and then change the values in the params. What game mode are you playing? If you are just running some SP missions or doing the campaign you should be able to set the difficulty and AI parameters within the "Difficulty" options in the main menu (or when paused). - Recruit surrendered AI to squad parameter (#435) > Requirements: Enable parameter, successfully recruit a surrendered AI, have less than 10 AI in your squad. Apr 23, 2022 · When starting a campaign you can simply change the parameters on the ingame parameters tab which can be foung top right on the role selection screen. For previous titles, see Arma 2: Server Config File. I try to find those parameters so that it starts automa The official site for the Antistasi Ultimate Mod for Arma3. Ultimate is amazing though because you can tailor your experience. Help! When I set the parameters for a game will I need to set the parameters each time I load a saved game or are the parameters saved in the save file? Antistasi Singleplayer is an improvement in some ways, and worse in others. Antistasi works well with server precision settings somewhere around 0. petros setPos (getPos player); flagX setPos (getPos player); mapX setPos (getPos player); vehicleBox setPos (getPos player); boxX setPos (getPos player); fireX setPos (getPos player); Rebuild HQ at player Antistasi does not use the arma3 default save system. The guide comprises three different guides:- Antistasi Beginners Guide--> This covers general topics like "What is Antistasi", functionality of HQ assets, AI management and the undercover system Functionality Antistasi now has events that you can listen to and extend existing functionality. In addition you can overwrite any of Antistasi's functions to add, change or remove functionality. Please be sure to check the FAQ at the end of the description! Antistasi is categorizing the maps into different climates and based on them as well as the mods loaded you get different Factions with adapted camos and such. Mar 12, 2021 · I would like to ask if there is a list of all the new parameters that can be edited in a . Select your save first, then change parameters as required. cfg (iirc, a file name like that) that is in your arma3 profile. This is something the devs can not fix as it is a limitation of Arma. Changes all markernames to their FAQ No 4 How do I save parameters? HOW TO SAVE PARAMETERS: To have the same parameters all the time you start the mission you need to do following things: for locally hosted MP game --> Either take the PBO from the download folder or from the release page on GitHub. If you are running a server you would make the change in one of the server files. It contains all the units of the original Arma 2 and Arrowhead as well as the DLC. Getting into antistasi and I'm just looking for the best experience possible arma has atm it is mainly for 1-3 players playing at a time but I'd love to see your mod list for all the improvements to QoL and graphics etc to use for antistasi I'm currently running -Antistasi ultimate -enhanched movement -cba_a3 -improved melee Archived post. Make sure you use the AI accuracy fix mod so your friendly AI aren't snipers but they will keep other skill advantages like pathing and information sharing. With this, you can change your role, access the vehicle arsenal, and toggle the builder screen clutter Added buttons for common actions to Commander and Admin tabs A3-Antistasi Tanoa & Altis Special thanks to: Dethleffs, Fireman, PeaceSells, Goldstein, (and all users who comment) for helping in writing/proofreading this document. Just steal a vehicle in a city or village if you don't have the money to buy one. The parameters you set become the new "default" in a way. Name: Enable Civilian Vehicle Locks | Location: Loot Parameters | Description: Should unoccupied civilian vehicles be locked automatically, requiring lockpicking by an engineer rebel? Adds a new parameter to control whether civilian vehicles should be locked and require lockpicking to steal, similar to the same functionality for enemy vehicles. Then add the contents of the supply crate to your Arsenal. There should be a parameter to use the old system instead of the new one if the admin runnig the game likes the old way better. For Antistasi and a rebel faction drone, I had to change the script to use this class name "I_UAV_01_F". But yeah, I put this game down for years because I kept getting one-shotted in cover. Changes the owner of a marker. The state of the game is saved in the uservars. Now when you save and load and look back in the menu they will of course look like they have reverted back to what they originally were. Between the two cases, could there be something that conflict these settings if we run a custom config and change the mission parameters? Assuming that is true, how should an Antistasi mission run correctly? Yes. Antistasi Community/official is too tough, and extremely frustrating because it doesn't have sufficient QOL features that ultimate has. antistasi ultaimte CONTENT This is the Units pack. Yes. Depending on the server skill/precision settings, the AI skill settings here may not change much. you can change the max level of your AI so they're more human. Functionality Antistasi now has events that you can listen to and extend existing functionality. You need to use Zeus to place a supply crate near your Arsenal with a number of drone terminals in it 25 or whatever you need to get an infinite supply. Thank you in advance! Basic Commands These commands are single liners that do various things, mostly with Antistasi's functions. Nobody maintains a list of war level unlocks for Antistasi Plus and unfortunately there's no wiki, due to the fact that Plus was built on top of the Community Version codebase as the passion project of one dev. Antistasi preserves all three fog params on save/load, causing the problem to persist. Get support, learn more, and find quick answers. Prints nearest marker in a hint on screen. You can change the parameter to put the difficulty on extremely hard, max out invading and occupying resources, and increase the AI's max accuracy. Is this something i have to fix in parameters or in add-on settings? I'm just having trouble finding the setting to change it. Antistasi’s functionality is extendable by 3rd party mods through the events system, where you can subscribe to events whitin antistasi like for example vehicle initilisation. Specify the marker to change and what side to give it to. Teleport HQ Assets Run as local. class Missions { class Antistasi { template="Antistasi. When you set up parameters you can lower accuracy and skill. A list of all events and their parameters can be found in the in game config under: A3A >> Events. Running you through my solo setup Antistasi Parameters. CasualGerman Antistasi parameters HELP Do i have to change them each time is start the server or do they get saved with the persistant save AverageJoe85 / AverageJoe-Antistasi-Ultimate-Parameters-For-Next-Campaign Public Notifications You must be signed in to change notification settings Fork 0 Star 0 Antistasi Ultimate is a fork of Socrates Antistasi Plus. Markername is case-sensitive and needs to be given as a string “outpost_1”. petros setPos (getPos player); flagX setPos (getPos player); mapX setPos (getPos player); vehicleBox setPos (getPos player); boxX setPos (getPos player); fireX setPos (getPos player); Rebuild HQ at player This is the definitive Antistasi experience for the solo player, featuring a number of balancing tweaks aimed at reducing grind and artificial difficulty. A record of the events and their arguments can be found in the config under A3A >> Events where the class name is the event name and the sub class params contains a list of the arguments in order of argument index Welcome to the new homepage of the Official Antistasi Community. That being said, in original Antistasi, I have quite literally been nuked before. The next time you save, the updated parameters will be saved with it. I also like to turn off unlocks so it adds more risk and management to the game, also adds a level of logistics since you have to get ammo. I am running a server with some friends and we can only change parameters through the server . Additionally, the "I hate the fog" tent option only sets the first fog parameter, potentially leaving some visible fog. Nearest Marker Run as local. When you then start the game and save once ingame on the white board, the selected parameters will be saved in the vars file aka the game save. Right now, there are a lot of placeholder units that do not look like the original ones but are instead stand-ins using default Arma 3 unifor This is probably my least favorite change. Antistasi ultimate and Ace I have been playing Solo Antistasi for a little bit now and just installed Ace, I've notice that im not longer able to withstand anymore nor my bots being able to revive me. . I know it has to do something with the . People have suggested I play around with the parameters but 10,000 faction money/2,500 personal money and 50 AI squaddies doesn't feel like it would be enough in case I screwed up. In addition there are a few special cases like for example the HIDF (Horizon Island Defense Forces) which you only get on Tanoa. Antistasi Ultimate is great but it has a lot of bugs. Dec 21, 2023 · So as the title reads I'd like to change the required amount of guns needed to unlock them. So I'm migrating over to KP Liberation. Read the rules before posting. The code inside the… I'm using the (I think) latest Antistasi community version from GitHub. cfg yet I can't seem to find how I can call the new parameters. It uses its own system to remember the state of the game. I was wondering if there could be a change to the ai spawn distance limit on the game options tab to 4km or greater depending on the prerequisites that may currently be implemented. Basic Commands These commands are single liners that do various things, mostly with Antistasi's functions. Altis"; difficulty="custom"; class Params { membership=0; tkPunish=0; pMarkers=1; }; }; }; This is the relevent segment, add (or remove) entries from Params as needed You can find the parameters by editing the pbo with a text editor and then just Ctrl+F for "class Params" I'm using the (I think) latest Antistasi community version from GitHub. ["Nearest Marker", format ["%1",([markersX, player] call BIS_fnc_nearestPosition)]] call A3A_fnc_customHint; Display Markername Run as Local. All the information you need in one place! “Hey Dev, Petros is gone. I have the enemy Ai skill set to very low in the parameters but I'd like to change the difficulty values shown in the screenshot. There are also some clever AI scripts that result in AI units coming to assist other AI if they're in combat. Multiple times, in fact. If you want to change how much enemies attack or send supports, start by changing “Overall enemy resource balance”. Here you find a ton of information and helpful links. awgm2, ujcj5h, kxwy, culplv, cesea, xire1x, pyrbwd, gcxkps, 68fvg, 0silzw,